: This solver is capable of simulating a wide variety of materials, including snow, sand, mud, and granular solids.

Emma fired up Houdini 20.5.278, the latest version of the software, and got to work. She started by creating a basic layout of the scene, using Houdini's powerful modeling tools to build the environment. Then, she began to set up the simulation, using a combination of nodes and parameters to control the storm's behavior.

The cliff and rock generation tool makes use of the new node introduced in Houdini 20.5, generating relatively lightweight geometry with fine surface detail added inside Unreal Engine using Nanite displacement.

: With Houdini, creating stunning visual effects is within reach. From explosions and fire to water and smoke, the software provides a powerful framework for crafting detailed and realistic effects.

These ML features represented research and development-stage tools that would mature in Houdini 21 into deployable tools for corrective joint workflows and ML-trained deformers.

A small but incredibly helpful change.