Yuzu Shader Cache [patched] -

Shader caching is a performance optimization technique used in GPU rendering to store the results of shader compilation for reuse in future sessions. In the context of yuzu:

Right-click the game in Yuzu, go to Remove , and select Remove Transferable Pipeline Cache . This deletes your compiled shaders but will not touch your save data. The game will now generate a fresh, clean cache. Heavy Stuttering After a GPU Driver Update yuzu shader cache