The GameID for The Amazing Spider-Man (USA) is usually S7AE52 .
Because the Wii’s internal memory is limited, backing up your data to an SD Card is highly recommended. the amazing spider man wii save data
The euphoric peace lasted for a breath and then splintered. Outside the apartment window, sirens. The news floated in through a radio set by the sink: "Breaking: Oscorp facility breach—mutated bio-silk reported." An image of the city flickered—someone affected by the breach, a child trapped on an unstable bridge. Peter's muscles tensed with a reflex he did not know whether he still owned. He reached for his wallet, for a remote, for a pair of gloves; something essential felt foreign. His memory-gap made decisions slower, choice murkier. He realized with a cold shock: he had lost not only the memory but some of the reflex that grew from it. The sacrifice had cost him part of the instinct that had once driven him to swing into danger without thinking. The GameID for The Amazing Spider-Man (USA) is
All hidden comic book pages collected throughout the levels. Outside the apartment window, sirens
The Wii version has a known issue: after the credits, some players get stuck in a loop. A "Post-Credits Free Roam" save places you back in the open world with all side missions still available but the story marked as "complete."