Fe Animation Id Player Script Jun 2026
-- Add this inside ServerScriptService local cooldown = {}
: The track is played, and variables like speed or priority can be tweaked dynamically. Step-by-Step Implementation Guide FE Animation Id Player Script
-- Optional: Clean up after animation ends animationTrack.Stopped:Connect(function() animation:Destroy() end) -- Add this inside ServerScriptService local cooldown =
: If your animation keeps stuttering, change Enum.AnimationPriority.Action to Enum.AnimationPriority.Movement or Core to see if it balances out against the default walking animations. FE Animation Id Player Script